AI Insights · Timothy · October 2021
Top 5 Season Pass Games on iOS in Denmark Q3 2021
In Q3 2021, the top 5 season pass games on iOS in Denmark showed varied performance in terms of downloads, revenue, and active users. Notable trends include significant revenue growth for some games and fluctuating download rates for others.
In the third quarter of 2021, the top 5 season pass games on iOS in Denmark exhibited a range of performance metrics, with each game showing unique trends in weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Royal Match, published by Dream Games, saw a notable increase in weekly revenue, peaking at around $18.7K in the final week of August. Downloads fluctuated throughout the quarter, with a high of approximately 3.9K in mid-August. Active users grew steadily, reaching about 10.1K by the end of September.
Mighty Party: Battle Heroes from Panoramik Games experienced varied revenue trends, peaking at around $6.9K in mid-September. Downloads saw a significant drop from 4.8K in mid-July to around 1.1K by late August, while active users also declined from 17.4K in mid-July to around 9.5K in early September, before recovering to 12.9K by the end of the quarter.
Subway Surfers, developed by Sybo Games ApS, maintained relatively stable revenue, with weekly figures hovering around $500. Downloads peaked at 3.4K in mid-July and then fluctuated, ending the quarter at approximately 1.6K. Active users showed a slight decline from 53.1K in late June to about 40.1K by the end of September.
Fishdom by Playrix demonstrated strong revenue performance, peaking at approximately $27.6K in mid-September. Weekly downloads peaked at around 3.7K in mid-July but dropped to around 1.1K by the end of September. Active users remained relatively steady, fluctuating between 12.2K and 13.6K throughout the quarter.
Candy Crush Saga from King showed impressive revenue figures, reaching around $85.5K in early September. Downloads varied, peaking at 2.8K in mid-July and declining to around 1K by the end of September. Active users remained stable, averaging around 34K to 41K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.